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Motion Transfer

The Motion Transfer node transfers motion from a reference video onto a character image. The character in the image mimics the movements from the reference video. The default is Kling 2.6 Motion Control.

Inputs

Outputs

Available engines

How it works

  1. Provide a character image — the person or character to animate
  2. Provide a reference video — the motion source (e.g., a dancing TikTok, a person talking)
  3. The AI maps the reference motion onto the character
  4. The output is a video of your character performing the reference motion

Advanced options

Best facial-ID consistency.

Tips

  • Use a clear, front-facing character image for best results
  • The reference video should have clear, visible body movements
  • Kling 3.0 Motion Control has the best facial-identity consistency across the shot
  • Wan Animate is a strong cheaper alternative for full-body motion transfer
  • Combine with TikTok Scraper to use trending motions as references
  • Use a Media Upload node with a fixed URL to keep the same character across multiple videos

Example use cases

  • Making an AI-generated character dance to a TikTok trend
  • Animating a brand mascot with natural body movements
  • Creating talking-head videos with AI characters