Motion Transfer
The Motion Transfer node transfers motion from a reference video onto a character image. The character in the image mimics the movements from the reference video. The default is Kling 2.6 Motion Control.Inputs
Outputs
Available engines
How it works
- Provide a character image — the person or character to animate
- Provide a reference video — the motion source (e.g., a dancing TikTok, a person talking)
- The AI maps the reference motion onto the character
- The output is a video of your character performing the reference motion
Advanced options
Kling 2.6 Motion Control
Kling 2.6 Motion Control
Kling 3.0 Motion Control
Kling 3.0 Motion Control
Best facial-ID consistency.
Kling 2.6 Motion Control Pro / Kling 3.0 Motion Control Pro
Kling 2.6 Motion Control Pro / Kling 3.0 Motion Control Pro
Wan Animate
Wan Animate
Tips
- Use a clear, front-facing character image for best results
- The reference video should have clear, visible body movements
- Kling 3.0 Motion Control has the best facial-identity consistency across the shot
- Wan Animate is a strong cheaper alternative for full-body motion transfer
- Combine with TikTok Scraper to use trending motions as references
- Use a Media Upload node with a fixed URL to keep the same character across multiple videos
Example use cases
- Making an AI-generated character dance to a TikTok trend
- Animating a brand mascot with natural body movements
- Creating talking-head videos with AI characters